Nov 27, 2024  
2016-2017 COLLEGE CATALOG 
    
2016-2017 COLLEGE CATALOG [ARCHIVED CATALOG]

Add to Portfolio (opens a new window)

ITP 160 Introduction to Game Design and Development

3 credit(s)
Introduces object-oriented game design and development. Provides overview of the electronic game design and development process and underlines the historical contest, content creation strategies, game careers, and future trends in the industry. Utilizes a game language environment to introduce game design, object-oriented paradigms, software design, software development and product testing. Teaches skills of writing a game design document and creating a game with several levels and objects. Integrate 2-D animations, 3-D models, sound effects, and background music as well as graphic backgrounds. Lecture 3 hours per week.



Add to Portfolio (opens a new window)